Lighthouse Games

PROFESSIONAL PROJECT
Lighthouse Games

Cinematic Trailer

Lighthouse Games

Lighthouse operates at the forefront of video game development, attracting and nurturing some of the best talent in the industry. With a strong passion for quality, the studio prioritizes ambition and delivery in everything they do.

I'm currently bound by an NDA, so I can't share details about the project. However, I'm happy to provide a reference if needed. You can also find more information on the Lighthouse Games website: [https://lighthousegames.com/]. Thank you for your understanding!

Roles & Responsibilities

Role: Level designer | Team Size: 100+

  • Contributed to the project's early development by designing and implementing mechanics and locations.
  • Blocking out levels and Scripting gameplay based on prototypes and design documentation.
  • Supported bug fixing efforts.
  • Solved critical feedback while staying within scope.
  • Improved level mechanics for better polish and engagement.
  • Using JIRA to track Progress and work to strict deadlines.
  • Documented designs, suggestions and improvements in Confluence.
  • Designed multiple maps and locations.
  • Utilized Unreal Engine 5 and tools like Gaea 2 and Errant Landscape to accelerate development.
  • Utilized Procedural Content Generation (PCG) in Unreal Engine to efficiently populate and enhance various areas of the open world environment.
Engine Type
Unreal Engine 5
project type
PROFESSIONAL PROJECT
Start Date
September 17, 2023
completion date
November 1, 2024
project duration
In-Development

Gameplay Walkthrough

Level Development

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Map Design Overview

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