Dead Matter

PROFESSIONAL PROJECT
Dead Matter

Cinematic Trailer

Dead Matter

Dead Matter is a true sandbox zombie survival horror game where you will fight to survive in zombie packed post apocalyptic Alberta. Facing threats from hordes of flesh crazed undead, non player characters and other players that are simply doing what it takes to survive.

Roles & Responsibilities

Role: Level designer | Team Size: 20+

  • Contributed to the development of locations from planning to completion.
    • Blocked out using blocks and final art.​
    • Worked with Landscape including Nanite Landscape and Virtual Runtime Textures.
    • Set dressing.
  • Supported bug fixing efforts.
  • Solved critical feedback while staying within scope.
  • Improved level mechanics for better polish and engagement.
  • Using JIRA to track Progress and work to strict deadlines.
  • Documented suggestions and improvements for active locations using Confluence.
  • Utilized Procedural Content Generation (PCG) in Unreal Engine to efficiently populate and enhance various areas of the open world environment.
Engine Type
Unreal Engine 5
project type
PROFESSIONAL PROJECT
Start Date
August 6, 2021
completion date
September 16, 2023
project duration
8 Years In-Development (Early Access Game)

Gameplay Walkthrough

Level Development

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Map Design Overview

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