Here are some of the projects I've worked on and am proud to showcase. Additionally, stay tuned for upcoming projects.
Lighthouse operates at the forefront of video game development, attracting and nurturing some of the best talent in the industry. With a strong passion for quality, the studio prioritizes ambition and delivery in everything they do.
Dead Matter is a true sandbox zombie survival horror game where you will fight to survive in zombie packed post apocalyptic Alberta. Facing threats from hordes of flesh crazed undead, non player characters and other players that are simply doing what it takes to survive.
The "Rust & Rhythm" map is a compact, symmetrical 3-lane design optimized for up to 4v4 Team Deathmatch gameplay. The map merges industrial decay with a vibrant, rhythmic aesthetic, creating a visually striking yet functional environment. Each lane offers distinct combat experiences, encouraging players to adopt varied strategies. Island Code: 2413-0891-1395
Excited to share one of my First map designs for #Blocktober! This dry dock map centers around a fully accessible steamboat, nestled in an industrial setting inspired by the worlds of Mafia: Definitive Edition, Hitman 3, and Call of Duty. The design focuses on creating a space that’s as tactically rich as it is versatile, catering to all playstyles.
The Rising Dawn Project is a single-player survival game set in a post-apocalyptic world, inspired by the atmospheric storytelling of The Last of Us and the dynamic gameplay of The Division’s Dark Zone. The project centers on exploration, resource management, and combat, as players navigate a vast, hostile environment overrun by zombies or other factions. With a focus on player choice, the game challenges players to adapt their strategies, scavenge for supplies, and survive increasingly difficult encounters. The environment is designed to offer a balance of tension and discovery, with immersive storytelling elements and dynamic gameplay systems to create a gripping, replayable experience.
The Lost Village Project, is a medieval scandinavian village that has been abandoned for some type now, its been left to be taken over by nature.
The Rural Lake Cabins is a picturesque park located in the USA, nestled around a serene lake offering stunning views. This project was designed as a small-scale endeavor to test my ability to create a detailed environment within a short timeframe.
The Ruins of the Unexplored is a mysterious and atmospheric environment set in an ancient, forgotten world. The project focuses on creating an immersive experience within a vast, crumbling ruin, where overgrown vegetation, abandoned structures, and hidden secrets tell the story of a lost civilization. The goal was to design an environment that evokes a sense of discovery and exploration, allowing players to uncover the history and mystery of the ruins through interactive elements, environmental storytelling, and carefully placed details. The project was built with an emphasis on atmosphere, lighting, and the feeling of awe that comes from exploring a once-great place now left in disrepair
If you are interested in my work, you can fill in this fourm and I will get back within one business day.