Here, you'll find a list of studios where I have worked or am currently working.
Dead Matter is a true sandbox zombie survival horror game where you will fight to survive in zombie packed post apocalyptic Alberta. Facing threats from hordes of flesh crazed undead, non player characters and other players that are simply doing what it takes to survive.
Role: Level Designer
Here, are some of the projects I've worked on and am proud to showcase. Additionally, stay tuned for upcoming projects.
The "Rust & Rhythm" map is a compact, symmetrical 3-lane design optimized for up to 4v4 Team Deathmatch gameplay. The map merges industrial decay with a vibrant, rhythmic aesthetic, creating a visually striking yet functional environment. Each lane offers distinct combat experiences, encouraging players to adopt varied strategies. Island Code: 2413-0891-1395
Excited to share one of my First map designs for #Blocktober! This dry dock map centers around a fully accessible steamboat, nestled in an industrial setting inspired by the worlds of Mafia: Definitive Edition, Hitman 3, and Call of Duty. The design focuses on creating a space that’s as tactically rich as it is versatile, catering to all playstyles.
Here, you'll find a list of University Proejcts that I've worked on.
The Rural Lake Cabins is a picturesque park located in the USA, nestled around a serene lake offering stunning views. This project was designed as a small-scale endeavor to test my ability to create a detailed environment within a short timeframe.
A post-apocalyptic survival game combining exploration, resource management, and combat. Inspired by The Last of Us and The Division’s Dark Zone, it challenges players to adapt, scavenge, and survive in a hostile, replayable world.
If you are interested in my work, you can fill in this form and I will get back within one business day.